Monday, 28 March 2011

Atrium Entrance Shatter Effect Part 1

Finishing the last shot sucessfully gave me a certainty in my methodology. I was able to use identical technques that i had created and adopted from the previous shot to use it on the atrium smash shot.


Again I created the geometry by extruding a planar circle (originally a cylinder cap). I customized the shatter pattern using a similar method and continued on with the simulation by using rigid body dynamics with fields.

Here is the progression of the atrium scene.















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