This project has provided a lot of scope to learn new and build upon old subject areas. I have learnt a great deal about the rigging pipeline and have seen the practical situation in which it is faced and who I would be working with. I also was able to focus in on the technical nitty gritty that is fundamental in creating a usable rig.
After rigging came the special effects. I established a new method of creating realistic glass debris and simulated them with rigid body dynamics and fields.
Finally I increased my knowledge of particle attributes and developed interesting effects dependent on their life spans, influencing color, size and luminosity. I applied myself in all of the above tasks and managed to do them all to a decent level.
However, overall I would say that the most important lesson learnt from this project was the great team work that finished the project to the Original Deadline and have managed to do outstanding work together.
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